Applying UML and patterns : an introduction to object-oriented analysis and design and iterative development /
Autor principal: | |
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Formato: | Libro |
Idioma: | Inglés |
Publicado: |
New Jersey :
Prentice Hall PTR,
c2005.
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Edición: | 3ª ed. |
Materias: |
Tabla de Contenidos:
- 1. Object-oriented analysis and design
- 2. Iterative, evolutionary, and agile
- 3. Case studies
- 4. Inception is not the requirements phase
- 5. Evolutionary requirements
- 6. Use cases
- 7. Other requirements
- 8. Iteration 1 - basics
- 9. Domain models
- 10. System sequence diagrams
- 11. Operation contracts
- 12. Requirements to design - iteratively
- 13. Logical architecture and UML package diagrams
- 14. On to object design
- 15. UML interaction diagrams
- 16. UML class diagrams
- 17. GRASP : designing objects with responsibilities
- 18. Object design examples with GRASP
- 19. Designing for visibility
- 20. Mapping designs to code
- 21. Test-driven development and refactoring
- 22. UML tools and UML as blueprint
- 23. Quick analysis update
- 24. Iteration 2 - more patterns
- 25. GRASP : more objects with responsibilities
- 26. Applying GoF design patterns
- 27. Iteration 3 - intermediate topics
- 28. UML activity diagrams and modeling
- 29. UML state machine diagrams and modeling
- 30. Relating use cases
- 31. More SSDs and contracts
- 32. Domain model refinement
- 33. Architectural analysis
- 34. Logical architecture refinement
- 35. More object design with GoF patterns
- 36. Package design
- 37. UML deployment and component diagrams
- 38. Designing a persistence framework with patterns
- 39. Documenting architecture : UML & the N+1 view model
- 40. More on iterative development and agile project management.